

This facility allows players to craft ammo, explosives, and even repair weapons. This makes the Workshop essential for players in the mid to late game when you start hunting down Plague Hearts. Unless you move into a location with a dedicated workshop like a Police Station, you’ll need a place to craft weapons. These are usually the best places to locate this item and by the time you reach a medium sized base, you should have at least 10. Ad for the Scraps of Circuitry, scavenge in buildings such as laundromats or offices. Outside of finding the book itself in the wild, make sure to check with friendly enclaves and traders for the Knowledge of Electricity to book. However, the Solar Array removes these issues and still provides base-wide power.īuilding this will require a Knowledge of Electricity and 10 Scraps if Circuitry, so you may not be able to construct this right away. They are noisy and can drastically raise your Threat level in bigger bases. Power is quite important in State of Decay 2, but the main issue is generators typically draw a lot of attention. Despite being a bit expensive and requiring a large slot, it’s 100% worth it. There are a few ways to supply power to your base, but the best choice is the Solar Array. Plus the noises generated is quite low, which makes it easy to maintain your threat level. This only takes up a small slot, so it shouldn’t but that much of a strain on your resources. Make sure it’s an Infirmary, especially if you plan to take on Plague Hearts. Yet, for those starting a fresh game then you’re free to build whatever you want right away. If you’re playing the tutorial then this will be one of the first facilities you build. You can also treat trauma and construct medicine – a consumable that is in very rare. There is a very high chance that someone in your camp will contract this virus, so having a place to let them rest is vital. Perhaps the single most important structure in the entire game, the Infirmary is where you can treat and craft antidote for Blood Plague.
